Created Date: 7/9/2019 3:29:37 PM. X-Particles 4 is built seamlessly into Cinema 4D like it is part of the application. It’s compatible with the existing particle modifiers, object deformers, Mograph effectors, Hair module, native Thinking Particles, and works with the dynamics system in R14 and later.
X-Particles Update July 3rd 2020
This is a major enhancement to X-Particles with many additional features and improvements.
You can see the new features since the last public release on a page where you see this image:
New objects
- Blend modifier: blend particle properties
- Flocking object (completely new version)
- Join object: enhanced version of the Cinema 4D Connect object
- Negate modifier: turn off internal flags and constraints
- Ocean object: generate simulated oceans
- Push Apart modifier: keep particles apart from one another
- Scatter object: scatter objects over scene objects
- Sticky modifier: stick particles to scene objects
![Cinema 4d free mac Cinema 4d free mac](/uploads/1/1/1/8/111817841/945046080.jpg)
xpEmitter
- new emission modes, Simulate and Motion
- threshold setting for vertex map emission
- new offset channel for texture emission
- unified questions list with icons for each mode
- unified modifiers list with icons for include/exclude
- new rotation mode, 'Face Screen'
- new gradient display mode for rotation
- new physical data user value
- new shot modes for regular and hexagon emission
xpFluidFlip
- this is the old xpDomain object completely revised
- legacy smoke and fire removed
- new APIC solver in addition to FLIP
- rewritten collision system
- new solid objects options
- new sticky objects
- new CFL and resampling options
- new trail display for velocities
- new allow inflow and liquid surface options
xpExplosiaFX
- updated container size options
- new display options including trails display mode
- new OpenGL display (only in Cinema 4D R21 and earlier)
- new CFL and substeps options
- rewritten collision system
- new vorticity and turbulence options
- new upres options
xpVertexMap
- completely rewritten user interface
- can now layer different modes
- new modes: vertex map, curvature, ambient occlusion
- support for parametric objects
- new effects options
xpFlowField
![!FULL! !FULL!](https://downloadcracks.info/wp-content/uploads/2018/10/XP_packaging_01_sand-1000x1000.jpg)
- completely rewritten user interface
- can now layer different modes
- new modes: turbulence, curl, ExplosiaFX, surface, fields
- updated export settings
- new trail display
- new shader mode gradient option
xpQuestion
- new questions: direction change and user value
- sub-question object removed, only the standard question object is now used
xpAction
- control actions added for new modifiers
- new rotation mode added to Spin modifier action
- physical data support added to Change Group action
- new output to console action
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xpDisplayRender
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- new collider bounds render
- new xpFlowField trails render
- new xpFluidFlip velocities render
xpBranch
- new curl mode
- new symmetrical option
- new trail intersection system
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xpCache
- new list view of cached items
- new retiming options
Other modifier and object changes
- xpDynamicParticles auto-fade option
- xpMultiSpawn start at age and offset options
- xpExplode new timing options
- xpLimitModifier support for particle user value
- xpNetwork trail intersection system
- xpAvoid can now avoid splines
- xpSplineMesher new growth slider and vertex colour support
Other changes
- token support added
- additional X-Particles preferences
- new icons
- new scheme colours